Why 3D

3D simulation obviously helps you think about the location and movement of people and things.

Talk To The Avatar

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  1. […] A MUST READ interview with John Gaeta and Rudy Poat, two people who worked on The Matrix is available at Gamasutra: Beyond Machinima. John won a special effects award for his work on The Matrix and is clearly a visionary. This interview provides among other things, some excellent insights into the why of GriotVision, 3D and the handwriting on the wall of the Web from the perspective of knowleldgeable people involved in film and games. A little while ago, in Madden On The Holodeck, I said: People tend to view TV and film as the ultimate form of media. However, media is evolving beyond these limited formats into the realms of the immersive and interactive. […]

  2. 3D And Beyond…

    It’s one thing when computer industry people are promoting 3D, quite another when Academy Award winning film producers weigh in. Discussing his upcoming Avatar movie with Business Week, producer James Cameron talks about the future of 3D and beyo…

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