Why The Meshverse

Jon Udell of Infoworld, has really hit the nail on the head with his view on where we are in the flow of change:

Back in ‘94, not many people had mastered HTML well enough to make interesting Web pages. Likewise, few today can wield the Second Life construction tools well enough to build compelling stuff. Just as Web page authors were scarce and expensive then, Second Life builders are now. The parallels are striking.

Second Life Builds the Social Metaverse

This resonates very well with recent comments that have been made about Google/YouTube. However, talking about a “social” Metaverse points out a problem with the term I’ve been wondering about for some time.

In 1992, the Metaverse as a vision of a VR internet was off the hook and has set the stage for Second Life, Croquet and others. However, the term Metaverse is in 2006, short on technical detail and missing the social networking factors that have emerged to push the reality towards a richer, multi-layered augmented reality which I previously described as the GriotVision Multicasting Ecosystem, but now call generically the Meshverse.

Some might say that “meta” covers everything but that’s exactly the problem – it’s too abstract and doesn’t say anything specific! Mesh on the other hand, is a noun and a verb that conveys the idea of successfully working together. Any team of people can mesh together regardless of whether or not they are technically savvy. The only meta term most people are familar with is metaphysics, but a sense of what it means to mesh is much more widespread. In my view as shown on the About page , Meshverse really works for the people, places, things and events it describes. If you agree, link back to me and let’s get The Meshverse party started!



  1. […] There’s a lot to be said for this view – it resonates strongly with the quote from Jon Udell I posted in Why The Meshverse. […]

  2. […] Thinking about the above-mentioned annotations being dynamic, providing updated information streams via RSS, makes me loop back to Why The Meshverse. […]

  3. […] I’ve been reading Jon Udell for over a decade and linked to him in the first real post of this blog Why The Meshverse? because he sees things very clearly. Jon recently announced that he’s leaving InfoWorld to join Microsoft.  This bodes well for Microsoft and all of us because the stakes are very high as society goes down the path of Hyperlinking Reality. The augmentation of human capability in these sorts of ways isn’t just some kind of geek chic. It’s nothing less than a survival issue for our species. We face some really serious challenges. The only way we’re going to be able to tackle them is to figure out how to work together in shared information spaces. I’ve chosen to align myself with Microsoft because I think it has the scale, the resources, and the business incentive to help me empower a lot of people to learn how to do that. InfoWorld: A conversation with Jon Udell about his new job with Microsoft […]

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