Getting Inside The Simulation

People have been experimenting with novel ways to interact with computers since before the first PC. In the late 80’s and early 90’s, virtual reality research found it’s way into public mind through a series of books and movies. However, the technology needed to deploy convincing, deeply immersive simulations was far too expensive for anyone except the military. PC graphics and network connections were just too slow. That has changed and between video games and Second Life, a market for innovative interface devices is emerging. Recently, there’s been some interesting discussions in the Croquet commmunity about a number of exciting interface projects and products. Here are a few tasty links, images, and videos of ways that get humans inside the meshverse:

This video of the Logitech Orbit webcam has some nice effects which let you augment your appearance with graphics or place your facial expressions on avatars.

3dlive_part.png
This mixed reality image speaks for itself.

Advertisements

Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: